UDocumentation
UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
MouseCursorBinding.h
Go to the documentation of this file.
1
// Copyright Epic Games, Inc. All Rights Reserved.
2
3
#pragma once
4
5
#include "
CoreMinimal.h
"
6
#include "
UObject/ObjectMacros.h
"
7
#include "
UObject/ScriptMacros.h
"
8
#include "
GenericPlatform/ICursor.h
"
9
#include "
Binding/PropertyBinding.h
"
10
#include "MouseCursorBinding.generated.h"
11
12
UCLASS
(MinimalAPI)
13
class
UMouseCursorBinding
:
public
UPropertyBinding
14
{
15
GENERATED_BODY
()
16
17
public
:
18
19
UMG_API
UMouseCursorBinding
();
20
21
UMG_API
virtual
bool
IsSupportedSource(
FProperty
*
Property
)
const override
;
22
UMG_API
virtual
bool
IsSupportedDestination(
FProperty
*
Property
)
const override
;
23
24
UFUNCTION
()
25
UMG_API
EMouseCursor::Type
GetValue()
const
;
26
};
CoreMinimal.h
StaticCastSharedRef
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition
SharedPointer.h:127
ICursor.h
ObjectMacros.h
GENERATED_BODY
#define GENERATED_BODY(...)
Definition
ObjectMacros.h:765
UFUNCTION
#define UFUNCTION(...)
Definition
ObjectMacros.h:745
UCLASS
#define UCLASS(...)
Definition
ObjectMacros.h:776
PropertyBinding.h
EPropertyTagSerializeType::Property
@ Property
ScriptMacros.h
FProperty
Definition
UnrealType.h:174
UMouseCursorBinding
Definition
MouseCursorBinding.h:14
UPropertyBinding
Definition
PropertyBinding.h:18
EMouseCursor::Type
Type
Definition
ICursor.h:18
Engine
Source
Runtime
UMG
Public
Binding
MouseCursorBinding.h
Generated by
1.9.8