UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
MovieSceneEasingFunction.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "UObject/Interface.h"
7#include "MovieSceneEasingFunction.generated.h"
8
9
10UINTERFACE(Category="Sequencer", Blueprintable, meta=(DisplayName = "Easing Function"), MinimalAPI)
16
18{
19public:
21
22
26
27#if WITH_EDITOR
28 virtual FText GetDisplayName() const { return FText::GetEmpty(); }
29#endif
30
31protected:
32
34 UFUNCTION(BlueprintCallable, BlueprintImplementableEvent, Category = "Sequencer|Section", meta=(CallInEditor="true"))
35 MOVIESCENE_API float OnEvaluate(float Interp) const;
36
38 virtual float Evaluate(float Interp) const { return 0.f; }
39};
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define UFUNCTION(...)
Definition ObjectMacros.h:745
#define UINTERFACE(...)
Definition ObjectMacros.h:780
Definition Text.h:385
static CORE_API const FText & GetEmpty()
Definition Text.cpp:252
Definition MovieSceneEasingFunction.h:18
virtual float Evaluate(float Interp) const
Definition MovieSceneEasingFunction.h:38
static MOVIESCENE_API float EvaluateWith(const TScriptInterface< IMovieSceneEasingFunction > &ScriptInterface, float Time)
Definition MovieSceneEasingCurves.cpp:8
Definition ScriptInterface.h:139
Definition Interface.h:19
Definition MovieSceneEasingFunction.h:12