UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
MovieSceneFadeSystem.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "CoreTypes.h"
7
8#include "MovieSceneFadeSystem.generated.h"
9
10namespace UE::MovieScene
11{
12 struct FPreAnimatedFadeStateStorage;
13}
14
15UCLASS()
17{
19
20public:
22
23 virtual void OnLink() override;
24 virtual void OnSchedulePersistentTasks(UE::MovieScene::IEntitySystemScheduler* TaskScheduler) override;
25 virtual void OnRun(FSystemTaskPrerequisites& InPrerequisites, FSystemSubsequentTasks& Subsequents) override;
26
27private:
29};
30
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition UObjectGlobals.h:1292
Definition SharedPointer.h:692
Definition IMovieSceneTaskScheduler.h:162
Definition MovieSceneEntitySystem.h:62
Definition MovieSceneFadeSystem.h:17
Definition ConstraintsManager.h:14
Definition MovieSceneSystemTaskDependencies.h:98
Definition MovieSceneSystemTaskDependencies.h:29