UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
MovieSceneNameableTrack.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "Containers/Array.h"
6#include "CoreMinimal.h"
7#include "CoreTypes.h"
9#include "MovieSceneTrack.h"
12
13#include "MovieSceneNameableTrack.generated.h"
14
15class UObject;
16
17
21UCLASS(abstract, MinimalAPI)
24{
26
27#if WITH_EDITORONLY_DATA
28public:
29
35 MOVIESCENE_API virtual void SetDisplayName(const FText& NewDisplayName);
36
44
50 virtual bool CanRename() const { return true; }
51
59
60public:
61
62 // UMovieSceneTrack interface
63
64 MOVIESCENE_API virtual FText GetDisplayName() const override;
65 MOVIESCENE_API virtual FText GetTrackRowDisplayName(int32 RowIndex) const override;
67
68 MOVIESCENE_API virtual void OnRowIndicesChanged(const TMap<int32, int32>& NewToOldRowIndices) override;
69
70private:
71
73 UPROPERTY(EditAnywhere, Category="Track")
74 FText DisplayName;
75
77 UPROPERTY(EditAnywhere, Category="Track")
79
80#endif
81};
FPlatformTypes::int32 int32
A 32-bit signed integer.
Definition Platform.h:1125
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition Text.h:385
Definition Array.h:670
Definition UnrealString.h.inl:34
Definition MovieSceneNameableTrack.h:24
Definition MovieSceneTrack.h:206
Definition Object.h:95