UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
MovieSceneSkeletalAnimationTrack.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "CoreMinimal.h"
10#include "MovieSceneSkeletalAnimationTrack.generated.h"
11
12enum class ESwapRootBone : uint8;
13
17UCLASS(MinimalAPI)
20{
22
23public:
24
27
28public:
29
30 // UMovieSceneTrack interface
31
32 virtual void PostLoad() override;
33 virtual bool PopulateEvaluationTree(TMovieSceneEvaluationTree<FMovieSceneTrackEvaluationData>& OutData) const override;
34 virtual bool ShouldUseRootMotions() const override;
35
36#if WITH_EDITORONLY_DATA
37 virtual FText GetDefaultDisplayName() const override;
38#endif
39
40public:
41
42 UPROPERTY()
43 bool bUseLegacySectionIndexBlend;
44
46 UPROPERTY(BlueprintReadWrite, EditAnywhere, Setter,Getter, Category = "Root Motions")
47 ESwapRootBone SwapRootBone;
48
49 UFUNCTION()
50 MOVIESCENETRACKS_API void SetSwapRootBone(ESwapRootBone InValue);
51 UFUNCTION()
52 MOVIESCENETRACKS_API ESwapRootBone GetSwapRootBone() const;
53
54};
55
56
57
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62
ESwapRootBone
Definition AnimSequencerInstanceProxy.h:15
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
const bool
Definition NetworkReplayStreaming.h:178
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define UFUNCTION(...)
Definition ObjectMacros.h:745
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
uint8_t uint8
Definition binka_ue_file_header.h:8
Definition Text.h:385
Definition Array.h:670
Definition MovieSceneCommonAnimationTrack.h:43
Definition MovieSceneSkeletalAnimationTrack.h:20
Definition FrameNumber.h:18
Definition MovieSceneEvaluationTree.h:603