UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
MovieSceneTracksCustomAccessors.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "CoreTypes.h"
6
7class UObject;
8class USceneComponent;
9
10namespace UE::MovieScene
11{
12
13struct FMovieSceneTracksComponentTypes;
14struct FIntermediate3DTransform;
15
16void InitializeMovieSceneTracksAccessors(FMovieSceneTracksComponentTypes* TracksComponents);
17
18MOVIESCENETRACKS_API FIntermediate3DTransform GetComponentTransform(const UObject* Object);
19MOVIESCENETRACKS_API void SetComponentTranslationAndRotation(USceneComponent* SceneComponent, const FIntermediate3DTransform& Transform);
20MOVIESCENETRACKS_API void SetComponentTransform(USceneComponent* SceneComponent, const FIntermediate3DTransform& Transform);
22
23
24} // namespace UE::MovieScene
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
Definition Object.h:95
Definition ConstraintsManager.h:14
FIntermediate3DTransform GetComponentTransform(const UObject *Object)
Definition MovieSceneTracksCustomAccessors.cpp:18
void SetComponentTransformAndVelocity(UObject *Object, const FIntermediate3DTransform &InTransform)
Definition MovieSceneTracksCustomAccessors.cpp:71
void InitializeMovieSceneTracksAccessors(FMovieSceneTracksComponentTypes *TracksComponents)
Definition MovieSceneTracksCustomAccessors.cpp:566
void SetComponentTranslationAndRotation(USceneComponent *SceneComponent, const FIntermediate3DTransform &Transform)
Definition MovieSceneTracksCustomAccessors.cpp:25
void SetComponentTransform(USceneComponent *SceneComponent, const FIntermediate3DTransform &Transform)
Definition MovieSceneTracksCustomAccessors.cpp:43