UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
MovieSceneVisibilitySystem.h
Go to the documentation of this file.
1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
9
10#include "MovieSceneVisibilitySystem.generated.h"
11
13class UObject;
14
15namespace UE::MovieScene
16{
17 struct FPreAnimatedVisibilityStorage;
18} // namespace UE::MovieScene
19
20UCLASS()
22{
23public:
24
26
28
29private:
30
31 virtual void OnLink() override;
32 virtual void OnUnlink() override;
33 virtual void OnRun(FSystemTaskPrerequisites& InPrerequisites, FSystemSubsequentTasks& Subsequents) override;
34
35private:
36
38};
39
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition UObjectGlobals.h:1292
Definition SharedPointer.h:692
Definition MovieSceneEntityInstantiatorSystem.h:22
Definition MovieSceneEntitySystemLinker.h:113
Definition MovieSceneVisibilitySystem.h:22
Definition Object.h:95
Definition ConstraintsManager.h:14
Definition MovieSceneSystemTaskDependencies.h:98
Definition MovieSceneSystemTaskDependencies.h:29