UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
NavLinkRenderingComponent.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#if UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_4
6#include "CoreMinimal.h"
7#endif
10#include "NavLinkRenderingComponent.generated.h"
11
13struct FConvexVolume;
14struct FEngineShowFlags;
15
16UCLASS(hidecategories=Object, editinlinenew, MinimalAPI)
17class UNavLinkRenderingComponent : public UPrimitiveComponent
18{
20
21 //~ Begin UPrimitiveComponent Interface
22 NAVIGATIONSYSTEM_API virtual FPrimitiveSceneProxy* CreateSceneProxy() override;
23
25 virtual bool ShouldRecreateProxyOnUpdateTransform() const override { return true; }
26 virtual bool GetIgnoreBoundsForEditorFocus() const override { return true; }
27#if WITH_EDITOR
30#endif
31 //~ End UPrimitiveComponent Interface
32
33 //~ Begin USceneComponent Interface
34 NAVIGATIONSYSTEM_API virtual FBoxSphereBounds CalcBounds(const FTransform &LocalToWorld) const override;
35 //~ End USceneComponent Interface
36};
37
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition PrimitiveSceneProxy.h:296
Definition NavLinkRenderingComponent.h:18
Definition ConvexVolume.h:44
Definition ShowFlags.h:56
Definition BoxSphereBounds.h:25