UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
NavigationBounds.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
6
8{
12 TWeakObjectPtr<ULevel> Level; // The level this bounds belongs to
13
15 {
16 return UniqueID == Other.UniqueID;
17 }
18
19 friend uint32 GetTypeHash(const FNavigationBounds& NavBounds)
20 {
21 return GetTypeHash(NavBounds.UniqueID);
22 }
23};
24
uint32_t uint32
Definition binka_ue_file_header.h:6
Definition NavAgentSelector.h:9
Definition NavigationBounds.h:26
Type
Definition NavigationBounds.h:30
@ Updated
Definition NavigationBounds.h:33
@ Added
Definition NavigationBounds.h:31
@ Removed
Definition NavigationBounds.h:32
FNavigationBounds NavBounds
Definition NavigationBounds.h:27
Type UpdateRequest
Definition NavigationBounds.h:36
Definition NavigationBounds.h:8
TWeakObjectPtr< ULevel > Level
Definition NavigationBounds.h:12
FNavAgentSelector SupportedAgents
Definition NavigationBounds.h:11
friend uint32 GetTypeHash(const FNavigationBounds &NavBounds)
Definition NavigationBounds.h:19
bool operator==(const FNavigationBounds &Other) const
Definition NavigationBounds.h:14
FBox AreaBox
Definition NavigationBounds.h:10
uint32 UniqueID
Definition NavigationBounds.h:9
Definition WeakObjectPtrTemplates.h:25