10#include "NetConnectionFaultRecovery.generated.h"
25 virtual void InitConfigDefaultsInternal()
override;
42class FNetConnectionFaultRecovery final :
public FNetConnectionFaultRecoveryBase
61 ENGINE_API void TickRealtime(
double TimeSeconds);
70 ENGINE_API virtual void InitEscalationManager()
override;
77 FString ConfigContext;
83 int32 LastInTotalHandlerPackets = 0;
86 int32 LastInTotalHandlerPacketsPerSec = 0;
89 int32 InTotalHandlerPacketsPerSec = 0;
92 double LastPerSecPacketCheck = 0.0;
95 FDefaultFaultHandler DefaultFaultHandler;
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition Engine.Build.cs:7
Definition EscalationStates.h:756
Definition NetConnection.h:284
Definition NetConnectionFaultRecovery.h:21
ESeverityUpdate
Definition EscalationStates.h:349
Definition AdvancedWidgetsModule.cpp:13
Definition EscalationStates.h:159