UDocumentation
UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
ObjectState.h
Go to the documentation of this file.
1
// Copyright Epic Games, Inc. All Rights Reserved.
2
#pragma once
3
4
#include "
Chaos/Core.h
"
5
6
7
namespace
Chaos
8
{
9
enum class
EObjectStateType
:
int8
10
{
11
Uninitialized
= 0,
12
Sleeping
= 1,
13
Kinematic
= 2,
14
Static
= 3,
15
Dynamic
= 4,
16
17
Count
18
};
19
}
int8
FPlatformTypes::int8 int8
An 8-bit signed integer.
Definition
Platform.h:1121
Core.h
Chaos
Definition
SkeletalMeshComponent.h:307
Chaos::EParticleType::Kinematic
@ Kinematic
Chaos::EParticleType::Static
@ Static
Chaos::EObjectStateType
EObjectStateType
Definition
ObjectState.h:10
Chaos::EObjectStateType::Sleeping
@ Sleeping
Chaos::EObjectStateType::Count
@ Count
Chaos::EObjectStateType::Uninitialized
@ Uninitialized
Chaos::Dynamic
@ Dynamic
Definition
SpatialAccelerationCollection.h:22
Engine
Source
Runtime
Experimental
Chaos
Public
Chaos
Particle
ObjectState.h
Generated by
1.9.8