UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
PBDCollisionConstraintsUtil.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2#pragma once
3
7
8namespace Chaos
9{
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19 void CHAOS_API ComputeHashTable(const TArray<FVector>& ParticleArray, const FBox& BoundingBox,
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27}
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
Definition Array.h:670
Definition SkeletalMeshComponent.h:307
FRealDouble FReal
Definition Real.h:22
void ComputeHashTable(const TArray< Chaos::FPBDCollisionConstraint > &ConstraintsArray, const FBox &BoundingBox, TMultiMap< int32, int32 > &HashTableMap, const FReal SpatialHashRadius)
Definition PBDCollisionConstraintUtil.cpp:17