UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
PBDGeometryCollectionParticles.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2#pragma once
3
6
7namespace Chaos
8{
9 template<class T, int d>
35} // namespace Chaos
FPlatformTypes::int32 int32
A 32-bit signed integer.
Definition Platform.h:1125
UE_INTRINSIC_CAST UE_REWRITE constexpr std::remove_reference_t< T > && MoveTemp(T &&Obj) noexcept
Definition UnrealTemplate.h:520
FORCEINLINE THandleType * Handle(int32 Index) const
Definition GeometryParticles.h:474
EParticleType MParticleType
Definition GeometryParticles.h:637
Definition ParticleHandle.h:1641
Definition PBDGeometryCollectionParticles.h:11
TPBDGeometryCollectionParticleHandle< T, d > THandleType
Definition PBDGeometryCollectionParticles.h:28
THandleType * Handle(int32 Index)
Definition PBDGeometryCollectionParticles.h:30
~TPBDGeometryCollectionParticles()
Definition PBDGeometryCollectionParticles.h:25
TPBDGeometryCollectionParticles()
Definition PBDGeometryCollectionParticles.h:13
TPBDGeometryCollectionParticles(TPBDRigidClusteredParticles< T, d > &&Other)
Definition PBDGeometryCollectionParticles.h:20
const THandleType * Handle(int32 Index) const
Definition PBDGeometryCollectionParticles.h:29
TPBDGeometryCollectionParticles(const TPBDRigidClusteredParticles< T, d > &Other)=delete
Definition PBDRigidClusteredParticles.h:146
Definition SkeletalMeshComponent.h:307
U16 Index
Definition radfft.cpp:71