10template<
class T,
int d>
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
UE_INTRINSIC_CAST UE_REWRITE constexpr std::remove_reference_t< T > && MoveTemp(T &&Obj) noexcept
Definition UnrealTemplate.h:520
Definition ArrayCollectionArray.h:15
int32 AddArray(TArrayCollectionArrayBase *Array)
Definition ArrayCollection.h:36
Definition DynamicParticles.h:11
Definition PBDParticles.h:12
TPBDParticles(const TPBDParticles< T, d > &Other)=delete
TPBDParticles()
Definition PBDParticles.h:14
~TPBDParticles()
Definition PBDParticles.h:25
TVector< T, d > & P(const int32 index)
Definition PBDParticles.h:28
void SetP(const int32 index, const TVector< T, d > &InP)
Definition PBDParticles.h:30
const TVector< T, d > & GetP(const int32 index) const
Definition PBDParticles.h:29
const TVector< T, d > & P(const int32 index) const
Definition PBDParticles.h:27
TPBDParticles(TPBDParticles< T, d > &&Other)
Definition PBDParticles.h:20
TArrayCollectionArray< TVector< T, d > > & GetP()
Definition PBDParticles.h:31
Definition SkeletalMeshComponent.h:307
TPBDParticles< FReal, 3 > FPBDParticles
Definition ParticleRule.h:21