UDocumentation
UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
PackedLevelActorRecursiveBuilder.h
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// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#if WITH_EDITOR
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#include "
PackedLevelActor/PackedLevelActorTypes.h
"
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#include "
PackedLevelActor/IPackedLevelActorBuilder.h
"
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class
ILevelInstanceInterface
;
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class
FPackedLevelActorRecursiveBuilder
:
public
IPackedLevelActorBuilder
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{
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public
:
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FPackedLevelActorRecursiveBuilder
(
FPackedLevelActorBuilder
&
InOwner
)
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:
IPackedLevelActorBuilder
(
InOwner
) {}
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static
FPackedLevelActorBuilderID
BuilderID
;
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virtual
FPackedLevelActorBuilderID
GetID()
const override
;
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virtual
void
GetPackClusters
(
FPackedLevelActorBuilderContext
&
InContext
,
AActor
*
InActor
)
const override
;
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virtual
uint32
PackActors
(
FPackedLevelActorBuilderContext
&
InContext
,
const
FPackedLevelActorBuilderClusterID
&
InClusterID
,
const
TArray<UActorComponent*>
&
InComponents
)
const override
{
return
0; }
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};
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#endif
StaticCastSharedRef
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition
SharedPointer.h:127
IPackedLevelActorBuilder.h
PackedLevelActorTypes.h
uint32
uint32_t uint32
Definition
binka_ue_file_header.h:6
AActor
Definition
Actor.h:257
ILevelInstanceInterface
Definition
LevelInstanceInterface.h:33
TArray
Definition
Array.h:670
Engine
Source
Runtime
Engine
Private
PackedLevelActor
PackedLevelActorRecursiveBuilder.h
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