UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
ParserPass.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2#pragma once
3
5
6#define UE_API VERSECOMPILER_API
7
8namespace uLang
9{
11{
12public:
13 //~ Begin IParserPass interface
14 UE_API virtual void ProcessSnippet(const uLang::TSRef<Verse::Vst::Snippet>& OutVst, const CUTF8StringView& TextSnippet, const SBuildContext& BuildContext, const uint32_t VerseVersion, const uint32_t UploadedAtFNVersion) const override;
15 //~ End IParserPass interface
16};
17
18} // namespace uLang
19
20#undef UE_API
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UE_API
Definition SColorGradingComponentViewer.h:12
Definition ParserPass.h:11
virtual UE_API void ProcessSnippet(const uLang::TSRef< Verse::Vst::Snippet > &OutVst, const CUTF8StringView &TextSnippet, const SBuildContext &BuildContext, const uint32_t VerseVersion, const uint32_t UploadedAtFNVersion) const override
Definition ParserPass.cpp:2629
Definition UTF8StringView.h:15
Definition IParserPass.h:13
Definition SharedPointer.h:77
Definition VVMEngineEnvironment.h:23
Definition DetourTileCache.cpp:72
Definition CompilerTypes.h:170