UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
ParticleModuleAccelerationConstant.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3/*==============================================================================
4 ParticleModuleAccelerationConstant: Constant particle acceleration.
5==============================================================================*/
6
7#pragma once
8
9#include "CoreMinimal.h"
12#include "ParticleModuleAccelerationConstant.generated.h"
13
15
16UCLASS(MinimalAPI, editinlinenew, hidecategories=(Object, Acceleration), meta=(DisplayName = "Const Acceleration"))
18{
20
21
22 UPROPERTY(EditAnywhere, Category=ParticleModuleAccelerationConstant)
24
25
26 //Begin UParticleModule Interface
27 virtual void CompileModule( struct FParticleEmitterBuildInfo& EmitterInfo ) override;
28 virtual void Spawn(const FSpawnContext& Context) override;
29 virtual void Update(const FUpdateContext& Context) override;
30 //End UParticleModule Interface
31};
32
33
34
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition ParticleModuleAccelerationBase.h:15
Definition ParticleEmitterInstances.h:78
Definition ParticleEmitterInstances.h:226
virtual ENGINE_API float Spawn(float DeltaTime)
Definition ParticleEmitterInstances.cpp:1964