UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
ParticleModuleKillBox.h
Go to the documentation of this file.
1// Copyright Epic Games, Inc. All Rights Reserved.
2
3
4#pragma once
5
6#include "CoreMinimal.h"
10#include "ParticleModuleKillBox.generated.h"
11
13
14UCLASS(editinlinenew, hidecategories=Object, meta=(DisplayName = "Kill Box"))
16{
18
19
20 UPROPERTY(EditAnywhere, Category=Kill)
21 struct FRawDistributionVector LowerLeftCorner;
22
24 UPROPERTY(EditAnywhere, Category=Kill)
25 struct FRawDistributionVector UpperRightCorner;
26
28 UPROPERTY(EditAnywhere, Category=Kill)
29 uint32 bAbsolute:1;
30
35 UPROPERTY(EditAnywhere, Category=Kill)
36 uint32 bKillInside:1;
37
39 UPROPERTY(EditAnywhere, Category=Kill)
40 uint32 bAxisAlignedAndFixedSize:1;
41
43 void InitializeDefaults();
44
45 //Begin UObject Interface
46#if WITH_EDITOR
47 virtual void PostEditChangeProperty(FPropertyChangedEvent& PropertyChangedEvent) override;
48#endif // WITH_EDITOR
49 virtual void PostInitProperties() override;
50 //End UObject Interface
51
52 //Begin UParticleModule Interface
53 virtual void Update(const FUpdateContext& Context) override;
54 virtual void Render3DPreview(const FPreviewContext& Context) override;
55 //End UParticleModule Interface
56};
57
58
59
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
uint32_t uint32
Definition binka_ue_file_header.h:6
Definition ParticleModuleKillBase.h:13
Definition ParticleModuleKillBox.h:16
Definition ParticleEmitterInstances.h:226
Definition UnrealType.h:6865
Definition DistributionVector.h:59