UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
ParticleModuleMeshRotationRate.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3
4#pragma once
5
6#include "CoreMinimal.h"
10#include "ParticleModuleMeshRotationRate.generated.h"
11
14
15UCLASS(editinlinenew, hidecategories=Object, MinimalAPI, meta=(DisplayName = "Init Mesh Rotation Rate"))
17{
19
20
24 UPROPERTY(EditAnywhere, Category=Rotation)
25 struct FRawDistributionVector StartRotationRate;
26
27 //Begin UObject Interface
28#if WITH_EDITOR
29 virtual void PostEditChangeProperty(FPropertyChangedEvent& PropertyChangedEvent) override;
30#endif // WITH_EDITOR
31 virtual void PostInitProperties() override;
32 //End UObject Interface
33
34 //~ Begin UParticleModule Interface
35 virtual void Spawn(const FSpawnContext& Context) override;
36 virtual void SetToSensibleDefaults(UParticleEmitter* Owner) override;
37 virtual bool TouchesMeshRotation() const override { return true; }
38 //~ End UParticleModule Interface
39
41 void InitializeDefaults();
42
51 void SpawnEx(const FSpawnContext& Context, struct FRandomStream* InRandomStream);
52
53};
54
55
56
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition ParticleEmitter.h:98
Definition ParticleModuleMeshRotationRate.h:17
Definition ParticleModuleRotationRateBase.h:13
Definition ParticleEmitterInstances.h:226
Definition UnrealType.h:6865
Definition RandomStream.h:20
Definition DistributionVector.h:59