UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
ParticleModulePivotOffset.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "CoreMinimal.h"
8#include "ParticleModulePivotOffset.generated.h"
9
11
12UCLASS(editinlinenew, hidecategories=Object, DisplayName="Pivot Offset", MinimalAPI)
14{
16
17
18 UPROPERTY(EditAnywhere, Category=PivotOffset)
19 FVector2D PivotOffset;
20
22 ENGINE_API void InitializeDefaults();
23
24 //Begin UObject Interface
25 ENGINE_API virtual void PostInitProperties() override;
26 //End UObject Interface
27
28 //Begin UParticleModule Interface
29 ENGINE_API virtual void CompileModule( struct FParticleEmitterBuildInfo& EmitterInfo ) override;
30 //End UParticleModule Interface
31
32#if WITH_EDITOR
33 ENGINE_API virtual bool IsValidForLODLevel(UParticleLODLevel* LODLevel, FString& OutErrorString) override;
34#endif
35
36};
37
38
39
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
virtual COREUOBJECT_API void PostInitProperties()
Definition UObjectGlobals.cpp:3961
Definition ParticleLODLevel.h:22
Definition ParticleModuleLocationBase.h:13
Definition ParticleModulePivotOffset.h:14
Definition ParticleEmitterInstances.h:78