UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
ParticleModuleSourceMovement.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3
4#pragma once
5
6#include "CoreMinimal.h"
10#include "ParticleModuleSourceMovement.generated.h"
11
13
14UCLASS(editinlinenew, hidecategories=Object, meta=(DisplayName = "Source Movement"), MinimalAPI)
16{
18
19
23 UPROPERTY(EditAnywhere, Category=SourceMovement)
24 struct FRawDistributionVector SourceMovementScale;
25
26 //Begin UObject Interface
27#if WITH_EDITOR
28 ENGINE_API virtual void PostEditChangeProperty(FPropertyChangedEvent& PropertyChangedEvent) override;
29#endif // WITH_EDITOR
30 ENGINE_API virtual void PostInitProperties() override;
31 //End UObject Interface
32
33 //Begin UParticleModule Interface
34 ENGINE_API virtual void FinalUpdate(const FUpdateContext& Context) override;
35 ENGINE_API virtual bool CanTickInAnyThread() override;
36 //End UParticleModule Interface
37
39 ENGINE_API void InitializeDefaults();
40};
41
42
43
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition ParticleModuleLocationBase.h:13
Definition ParticleModuleSourceMovement.h:16
Definition ParticleEmitterInstances.h:226
Definition UnrealType.h:6865
Definition DistributionVector.h:59