UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
ParticleModuleVectorFieldRotation.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3/*==============================================================================
4 ParticleModuleVectorFieldRotation: Random initial rotation for local
5 vector fields.
6==============================================================================*/
7
8#pragma once
9
10#include "CoreMinimal.h"
13#include "ParticleModuleVectorFieldRotation.generated.h"
14
15UCLASS(editinlinenew, hidecategories=Object, meta=(DisplayName = "VF Init Rotation"))
17{
19
20
21 UPROPERTY(EditAnywhere, Category=VectorField)
22 FVector MinInitialRotation;
23
25 UPROPERTY(EditAnywhere, Category=VectorField)
26 FVector MaxInitialRotation;
27
28
29 //~ Begin UParticleModule Interface
30 virtual void CompileModule(struct FParticleEmitterBuildInfo& EmitterInfo) override;
31 //~ Begin UParticleModule Interface
32};
33
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition ParticleModuleVectorFieldBase.h:17
Definition ParticleModuleVectorFieldRotation.h:17
Definition ParticleEmitterInstances.h:78