UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
PhysicsThruster.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3
4
5#pragma once
6
7#include "CoreMinimal.h"
10#include "PhysicsThruster.generated.h"
11
16UCLASS(hideCategories=(Input,Collision,Replication), showCategories=("Input|MouseInput", "Input|TouchInput"), ComponentWrapperClass)
18{
20
23 UPROPERTY(Category = Physics, VisibleAnywhere, BlueprintReadOnly, meta = (ExposeFunctionCategories = "Activation,Components|Activation", AllowPrivateAccess = "true"))
25
26#if WITH_EDITORONLY_DATA
27 UPROPERTY()
29#endif
30
31public:
34#if WITH_EDITORONLY_DATA
36 class UArrowComponent* GetArrowComponent() const { return ArrowComponent; }
37#endif
38};
39
40
41
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
return true
Definition ExternalRpcRegistry.cpp:601
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition RigidBodyBase.h:16
Definition ObjectPtr.h:488