UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
PostBufferBlurUpdater.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "CoreMinimal.h"
7#include "Misc/Attribute.h"
8#include "Widgets/SWidget.h"
12
13#include "PostBufferBlurUpdater.generated.h"
14
18UCLASS(NotBlueprintable, MinimalAPI)
20{
22
23public:
24
25 UPROPERTY(EditAnywhere, Category = "GaussianBlur")
26 float GaussianBlurStrength = 10;
27
28public:
29 virtual TSharedPtr<FSlatePostProcessorUpdaterProxy > GetRenderThreadProxy() const override;
30};
31
36{
37public:
38
40 float GaussianBlurStrength_RenderThread = 10;
41
42 virtual void UpdateProcessor_RenderThread(TSharedPtr<FSlateRHIPostBufferProcessorProxy>) const override;
43};
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define UCLASS(...)
Definition ObjectMacros.h:776
USkinnedMeshComponent float
Definition SkinnedMeshComponent.h:60
Definition PostBufferBlurUpdater.h:36
Definition SPostBufferUpdate.h:29
Definition SharedPointer.h:692
Definition PostBufferBlurUpdater.h:20
Definition PostBufferUpdate.h:104