UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
PrimitiveDirtyState.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "HAL/Platform.h"
7
9{
10 None = 0U,
11 ChangedTransform = (1U << 1U),
12 ChangedStaticLighting = (1U << 2U),
13 ChangedOther = (1U << 3U),
16 Added = (1U << 4U),
17 Removed = (1U << 5U), // Only used to make sure we don't process something that has been marked as Removed (more a debug feature, can be trimmed if need be)
21};
#define ENUM_CLASS_FLAGS(Enum)
Definition EnumClassFlags.h:6
EPrimitiveDirtyState
Definition PrimitiveDirtyState.h:9
uint8_t uint8
Definition binka_ue_file_header.h:8