UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
ProgressWidgetStyle.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "CoreMinimal.h"
9#include "ProgressWidgetStyle.generated.h"
10
13UCLASS(BlueprintType, hidecategories=Object, MinimalAPI)
15{
17
18public:
20 UPROPERTY(Category="Style", EditAnywhere, BlueprintReadWrite, meta=(ShowOnlyInnerProperties))
21 FProgressBarStyle ProgressBarStyle;
22
23 virtual const struct FSlateWidgetStyle* const GetStyle() const override
24 {
25 return static_cast< const struct FSlateWidgetStyle* >( &ProgressBarStyle );
26 }
27};
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition ProgressWidgetStyle.h:15
Definition SlateWidgetStyleContainerBase.h:21
Definition SlateTypes.h:1165
Definition SlateWidgetStyle.h:16