9#include "RadialForceActor.generated.h"
13UCLASS(MinimalAPI, hideCategories=(
Collision,
Input), showCategories=(
"Input|MouseInput",
"Input|TouchInput"), ComponentWrapperClass)
23#if WITH_EDITORONLY_DATA
30 UFUNCTION(BlueprintCallable, Category=
"Physics", meta=(DeprecatedFunction))
32 UFUNCTION(BlueprintCallable, Category=
"Physics", meta=(DeprecatedFunction))
34 UFUNCTION(BlueprintCallable, Category=
"Physics", meta=(DeprecatedFunction))
36 UFUNCTION(BlueprintCallable, Category=
"Physics", meta=(DeprecatedFunction))
50#if WITH_EDITORONLY_DATA
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
return true
Definition ExternalRpcRegistry.cpp:601
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define UFUNCTION(...)
Definition ObjectMacros.h:745
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition RigidBodyBase.h:16
Definition ObjectPtr.h:488