UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Real.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include <type_traits>
6
7namespace Chaos
8{
15
23
28 inline constexpr bool bRealTypeCompatibleWithISPC = std::is_same_v<FReal, float> || std::is_same_v<FReal, double>;
29}
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
USkinnedMeshComponent float
Definition SkinnedMeshComponent.h:60
Definition SkeletalMeshComponent.h:307
FRealDouble FReal
Definition Real.h:22
constexpr bool bRealTypeCompatibleWithISPC
Definition Real.h:28
float FRealSingle
Definition Real.h:14
double FRealDouble
Definition Real.h:13