UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
Definition RenderCommandFence.h:15
RENDERCORE_API void BeginFence(ESyncDepth SyncDepth=ESyncDepth::RenderThread)
Definition RenderingThread.cpp:978
RENDERCORE_API FRenderCommandFence()
RENDERCORE_API ~FRenderCommandFence()
RENDERCORE_API bool IsFenceComplete() const
Definition RenderingThread.cpp:1054
ESyncDepth
Definition RenderCommandFence.h:18
RENDERCORE_API void Wait(bool bProcessGameThreadTasks=false) const
Definition RenderingThread.cpp:1258