UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
ReverbEffect.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3
4#pragma once
5
6#include "CoreMinimal.h"
8#include "UObject/Object.h"
9#include "ReverbEffect.generated.h"
10
11UCLASS(BlueprintType, hidecategories=object, MinimalAPI)
13{
15
16
17 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = EarlyReflections)
18 bool bBypassEarlyReflections;
19
21 UPROPERTY(Category=EarlyReflections, meta=(ClampMin = "0.0", ClampMax = "0.3", EditCondition = "!bBypassEarlyReflections"), EditAnywhere)
22 float ReflectionsDelay;
23
25 UPROPERTY(Category=EarlyReflections, meta=(ClampMin = "0.0", ClampMax = "1.0", EditCondition = "!bBypassEarlyReflections"), EditAnywhere)
26 float GainHF;
27
29 UPROPERTY(Category=EarlyReflections, meta=(ClampMin = "0.0", ClampMax = "3.16", EditCondition = "!bBypassEarlyReflections"), EditAnywhere)
30 float ReflectionsGain;
31
32
34 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = LateReflections)
35 bool bBypassLateReflections;
36
38 UPROPERTY(Category=LateReflections, meta=(ClampMin = "0.0", ClampMax = "0.1", EditCondition = "!bBypassLateReflections"), EditAnywhere)
39 float LateDelay;
40
42 UPROPERTY(Category=LateReflections, meta=(ClampMin = "0.1", ClampMax = "20.0", EditCondition = "!bBypassLateReflections"), EditAnywhere)
43 float DecayTime;
44
46 UPROPERTY(Category=LateReflections, meta=(ClampMin = "0.0", ClampMax = "1.0", EditCondition = "!bBypassLateReflections"), EditAnywhere)
47 float Density;
48
50 UPROPERTY(Category=LateReflections, meta=(ClampMin = "0.0", ClampMax = "1.0", EditCondition = "!bBypassLateReflections"), EditAnywhere)
51 float Diffusion;
52
54 UPROPERTY(Category=LateReflections, meta=(ClampMin = "0.0", ClampMax = "1.0", EditCondition = "!bBypassLateReflections"), EditAnywhere)
55 float AirAbsorptionGainHF;
56
58 UPROPERTY(Category=LateReflections, meta=(ClampMin = "0.1", ClampMax = "2.0", EditCondition = "!bBypassLateReflections"), EditAnywhere)
59 float DecayHFRatio;
60
62 UPROPERTY(Category=LateReflections, meta=(ClampMin = "0.0", ClampMax = "10.0", EditCondition = "!bBypassLateReflections"), EditAnywhere)
63 float LateGain;
64
66 UPROPERTY(Category=LateReflections, meta=(ClampMin = "0.0", ClampMax = "1.0", EditCondition = "!bBypassLateReflections"), EditAnywhere)
67 float Gain;
68
70 UE_DEPRECATED("4.26", "RoomRolloffFactor is no longer used")
71 UPROPERTY(meta=(ClampMin = "0.0", ClampMax = "10.0"))
72 float RoomRolloffFactor;
73
74#if WITH_EDITORONLY_DATA
77 uint32 bChanged : 1;
78#endif
79
80protected:
81
82#if WITH_EDITORONLY_DATA
83 virtual void PostEditChangeProperty(FPropertyChangedEvent& PropertyChangedEvent) override;
84#endif
85};
#define UE_DEPRECATED(Version, Message)
Definition CoreMiscDefines.h:302
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
uint32_t uint32
Definition binka_ue_file_header.h:6
Definition Object.h:95
Definition ReverbEffect.h:13
Definition UnrealType.h:6865