41 virtual void Tick()
override;
59 return CurrentAsyncTaskHandle.
Increment();
#define DECLARE_FLOAT_ACCUMULATOR_STAT_EXTERN(CounterName, StatId, GroupId, API)
Definition Stats.h:683
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
UE::FPlatformRecursiveMutex FCriticalSection
Definition CriticalSection.h:53
Definition RuntimeAssetCacheEntryMetadata.h:16
Definition NameTypes.h:617
Definition RuntimeAssetCacheBucket.h:20
Definition RuntimeAssetCacheInterface.h:67
Definition RuntimeAssetCache.h:28
virtual int32 GetAsynchronous(IRuntimeAssetCacheBuilder *CacheBuilder, const FOnRuntimeAssetCacheAsyncComplete &OnCompletionDelegate) override
Definition RuntimeAssetCache.cpp:49
virtual int32 GetCacheSize(FName Bucket) const override
Definition RuntimeAssetCache.cpp:44
virtual void AddToAsyncCompletionCounter(int32 Addend) override
Definition RuntimeAssetCache.cpp:140
~FRuntimeAssetCache()
Definition RuntimeAssetCache.cpp:34
virtual bool PollAsynchronousCompletion(int32 Handle) override
Definition RuntimeAssetCache.cpp:189
FRuntimeAssetCache()
Definition RuntimeAssetCache.cpp:14
virtual bool ClearCache() override
Definition RuntimeAssetCache.cpp:102
virtual void WaitAsynchronousCompletion(int32 Handle) override
Definition RuntimeAssetCache.cpp:146
virtual void Tick() override
Definition RuntimeAssetCache.cpp:200
virtual FVoidPtrParam GetAsynchronousResults(int32 Handle) override
Definition RuntimeAssetCache.cpp:165
virtual FVoidPtrParam GetSynchronous(IRuntimeAssetCacheBuilder *CacheBuilder) override
Definition RuntimeAssetCache.cpp:87
Definition ThreadSafeCounter.h:14
int32 Increment()
Definition ThreadSafeCounter.h:52
Definition RuntimeAssetCachePluginInterface.h:25
Definition UnrealString.h.inl:34
Definition RuntimeAssetCacheInterface.h:23