UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
ScriptTimeLimiter.h
Go to the documentation of this file.
1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "HAL/Platform.h"
6
7namespace UE
8{
9
11{
12public:
13 FScriptTimeLimiter() = default;
14
17
23
29
35
41
42private:
43 // This tracks the nesting depth of calls to StartTimer/StopTimer.
44 int32 NestingDepth = 0;
45
46 // This tracks the starting time (in FPlatformTime::Seconds) of the outermost StartTimer.
47 double StartingTime = 0.0;
48};
49
50}
FPlatformTypes::int32 int32
A 32-bit signed integer.
Definition Platform.h:1125
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
Definition ScriptTimeLimiter.h:11
COREUOBJECT_API bool HasExceededTimeLimit()
Definition ScriptTimeLimiter.cpp:39
COREUOBJECT_API void StartTimer()
Definition ScriptTimeLimiter.cpp:14
FScriptTimeLimiter()=default
COREUOBJECT_API void StopTimer()
Definition ScriptTimeLimiter.cpp:26
static COREUOBJECT_API FScriptTimeLimiter & Get()
Definition ScriptTimeLimiter.cpp:8
Definition AdvancedWidgetsModule.cpp:13