UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
ServerStreamingLevelsVisibility.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "CoreMinimal.h"
8#include "ServerStreamingLevelsVisibility.generated.h"
9
10class ULevelStreaming;
11
15UCLASS(notplaceable, transient, MinimalAPI)
17{
19
20public:
22 ENGINE_API bool Contains(const FName& InPackageName) const;
24 ENGINE_API ULevelStreaming* GetVisibleStreamingLevel(const FName& InPackageName) const;
25private:
26 TMap<FName, TWeakObjectPtr<ULevelStreaming>> ServerVisibleStreamingLevels;
27};
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition Actor.h:257
Definition ServerStreamingLevelsVisibility.h:17
Definition NameTypes.h:617
Definition UnrealString.h.inl:34
Definition LevelStreaming.h:139
Definition World.h:918