69// Enable support of C-style data types for platforms that can. Check for PLATFORM_SUPPORTS_REAL_TYPES and FDataDrivenShaderPlatformInfo::GetSupportsRealTypes()
73// Enable HLSL 2021 version. Enables templates, operator overloading, and C++ style function overloading. Contains breaking change with short-circuiting evaluation.
95// Shader is used with indirect draws. This flag is currently used to fix a platform specific problem with certain (rare) indirect draw setups, but it is intended to be set for all indirect draw shaders in the future.
96// Must not be used on shaders that are used with direct draws. Doing so might cause crashes or visual corruption on certain platforms.