UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
ShaderQualityOverridesListItem.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#if WITH_EDITOR
6#include "CoreMinimal.h"
7#include "PropertyHandle.h"
8#include "SceneTypes.h"
9
10// FShaderQualityOverridesListItem
11// Helper struct for FMaterialShaderQualitySettingsCustomization, contains info required to populate a material quality row.
13{
14public:
15 FString RangeName;
16
17 // Property handles for this item's each override setting for each QL
19
20 // Property handles for each QL's bEnabled flag, used to determine if this item's widgets should be enabled.
22
24
29 {
30 }
31};
32#endif
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
Definition UnrealString.h.inl:34
Definition SharedPointer.h:153
Type
Definition SceneTypes.h:132