16struct FSkeletonRemappingRegistryPrivate;
37 friend ::FEngineModule;
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
Definition EngineModule.h:14
Definition UnrealString.h.inl:34
Definition SharedPointer.h:692
Definition SkeletonRemappingRegistry.h:22
ENGINE_API const FSkeletonRemapping & GetRemapping(const USkeleton *InSourceSkeleton, const USkeleton *InTargetSkeleton)
Definition SkeletonRemappingRegistry.cpp:67
static ENGINE_API FSkeletonRemappingRegistry & Get()
Definition SkeletonRemappingRegistry.cpp:48
ENGINE_API void RefreshMappings(const USkeleton *InSkeleton)
Definition SkeletonRemappingRegistry.cpp:111
Definition Skeleton.h:295
Definition AnimationAsset.h:42
Definition SkeletonRemapping.h:11
Definition WeakObjectPtrTemplates.h:25
Definition SkeletonRemappingRegistry.cpp:15