UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
Definition UnrealType.h:174
Definition UObjectGlobals.h:2492
Definition SlateObjectReferenceCollector.h:15
virtual bool IsIgnoringTransient() const override
Definition SlateObjectReferenceCollector.h:27
TArray< UObject * > & ReferencedObjects
Definition SlateObjectReferenceCollector.h:40
FSlateObjectReferenceCollector(TArray< UObject * > &InReferencedSet)
Definition SlateObjectReferenceCollector.h:17
virtual void HandleObjectReference(UObject *&InObject, const UObject *InReferencingObject, const FProperty *InReferencingProperty) override
Definition SlateObjectReferenceCollector.h:32
virtual bool IsIgnoringArchetypeRef() const override
Definition SlateObjectReferenceCollector.h:22
UE_NODEBUG UE_FORCEINLINE_HINT SizeType Add(ElementType &&Item)
Definition Array.h:2696