UDocumentation
UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
SlateSoundDevice.h
Go to the documentation of this file.
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// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "
CoreMinimal.h
"
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#include "
Sound/ISlateSoundDevice.h
"
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struct
FSlateSound
;
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class
FSlateSoundDevice
:
public
ISlateSoundDevice
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{
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public
:
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virtual
~FSlateSoundDevice
(){}
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private
:
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virtual
void
PlaySound(
const
FSlateSound
&
Sound
,
int32
UserIndex = 0)
const override
;
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virtual
float
GetSoundDuration(
const
FSlateSound
&
Sound
)
const override
;
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};
CoreMinimal.h
int32
FPlatformTypes::int32 int32
A 32-bit signed integer.
Definition
Platform.h:1125
ISlateSoundDevice.h
EConcurrencyMode::Sound
@ Sound
FSlateSoundDevice
Definition
SlateSoundDevice.h:10
FSlateSoundDevice::~FSlateSoundDevice
virtual ~FSlateSoundDevice()
Definition
SlateSoundDevice.h:12
ISlateSoundDevice
Definition
ISlateSoundDevice.h:10
FSlateSound
Definition
SlateSound.h:16
Engine
Source
Runtime
Engine
Private
Slate
SlateSoundDevice.h
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