9#include "SoundNodeAssetReferencer.generated.h"
21 virtual void ClearAssetReferences()
PURE_VIRTUAL(USoundNodeAssetReferencer::ClearAssetReferences, );
27 ENGINE_API virtual void PostEditImport()
override;
#define PURE_VIRTUAL(func,...)
Definition CoreMiscDefines.h:103
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition SoundNodeAssetReferencer.h:16
virtual void virtual LoadAsset(bool bAddToRoot=false) PURE_VIRTUAL(USoundNodeAssetReferencer void virtual ClearAssetReferences() PURE_VIRTUAL(USoundNodeAssetReferencer bool ContainsProceduralSoundReference() const
Definition SoundNodeAssetReferencer.h:22
Definition SoundNode.h:58