UDocumentation
UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
SparseClassDataUtils.h
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// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "
Templates/FunctionFwd.h
"
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#include "
HAL/Platform.h
"
// for 'should be preceded by' error related to API decorator
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class
UClass
;
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class
FProperty
;
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namespace
UE::Reflection
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{
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COREUOBJECT_API
bool
DoesSparseClassDataOverrideArchetype
(
const
UClass
*
Class
,
const
TFunctionRef
<
bool
(
FProperty
*)>&
Filter
);
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}
Platform.h
StaticCastSharedRef
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition
SharedPointer.h:127
FunctionFwd.h
ERepBuildType::Class
@ Class
ESkeletalMeshUpdateStage::Filter
@ Filter
FProperty
Definition
UnrealType.h:174
TFunctionRef
Definition
AssetRegistryState.h:50
UClass
Definition
Class.h:3793
UE::Reflection
Definition
SparseClassDataUtils.h:12
UE::Reflection::DoesSparseClassDataOverrideArchetype
COREUOBJECT_API bool DoesSparseClassDataOverrideArchetype(const UClass *Class, const TFunctionRef< bool(FProperty *)> &Filter)
Definition
SparseClassDataUtils.cpp:8
Engine
Source
Runtime
CoreUObject
Public
UObject
SparseClassDataUtils.h
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