UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
StaticMeshVertexDataInterface.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "CoreTypes.h"
7
8class FArchive;
10
12{
13 None = 0, // No flags
14 AllowSlackOnGrow = 1 << 0, // will allocate slack when growing the array.
15 AllowSlackOnReduce= 1 << 1, // will leave the slack when reducing the array.
16};
18
22{
23public:
24
27
34
35
36 virtual void Empty(uint32 NumVertices) = 0;
37
38 virtual bool IsValidIndex(uint32 Index) = 0;
39
41 virtual uint32 GetStride() const = 0;
42
44 virtual int32 Num() const = 0;
45
47 virtual uint8* GetDataPointer() = 0;
48
51
53 virtual void Serialize(FArchive& Ar, bool bForcePerElementSerialization = false) = 0;
54
55 virtual void OverrideFreezeSizeAndAlignment(int64& Size, int32& Alignment) const = 0;
56
57 virtual SIZE_T GetResourceSize() const = 0;
58
59 virtual bool GetAllowCPUAccess() const = 0;
60};
FPlatformTypes::SIZE_T SIZE_T
An unsigned integer the same size as a pointer, the same as UPTRINT.
Definition Platform.h:1150
FPlatformTypes::int64 int64
A 64-bit signed integer.
Definition Platform.h:1127
FPlatformTypes::int32 int32
A 32-bit signed integer.
Definition Platform.h:1125
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define ENUM_CLASS_FLAGS(Enum)
Definition EnumClassFlags.h:6
EResizeBufferFlags
Definition StaticMeshVertexDataInterface.h:12
uint32 Size
Definition VulkanMemory.cpp:4034
uint8_t uint8
Definition binka_ue_file_header.h:8
uint32_t uint32
Definition binka_ue_file_header.h:6
Definition Archive.h:1208
Definition ResourceArray.h:77
Definition StaticMeshVertexDataInterface.h:22
virtual bool IsValidIndex(uint32 Index)=0
virtual FResourceArrayInterface * GetResourceArray()=0
virtual void OverrideFreezeSizeAndAlignment(int64 &Size, int32 &Alignment) const =0
virtual void Empty(uint32 NumVertices)=0
virtual void Serialize(FArchive &Ar, bool bForcePerElementSerialization=false)=0
virtual uint8 * GetDataPointer()=0
virtual ~FStaticMeshVertexDataInterface()
Definition StaticMeshVertexDataInterface.h:26
virtual uint32 GetStride() const =0
virtual SIZE_T GetResourceSize() const =0
virtual bool GetAllowCPUAccess() const =0
virtual int32 Num() const =0
virtual void ResizeBuffer(uint32 NumVertices, EResizeBufferFlags BufferFlags=EResizeBufferFlags::None)=0
U16 Index
Definition radfft.cpp:71