UDocumentation
UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
StompCommand.h
Go to the documentation of this file.
1
// Copyright Epic Games, Inc. All Rights Reserved.
2
3
#pragma once
4
5
#include "
CoreMinimal.h
"
6
7
class
Error
;
8
9
#if WITH_STOMP
10
11
typedef
FName
FStompCommand
;
12
13
#define DECLARE_COMMAND(Name) extern const FLazyName Name ## Command
14
15
DECLARE_COMMAND
(Heartbeat);
16
DECLARE_COMMAND
(
Connect
);
17
DECLARE_COMMAND
(
Connected
);
18
DECLARE_COMMAND
(
Send
);
19
DECLARE_COMMAND
(Subscribe);
20
DECLARE_COMMAND
(Unsubscribe);
21
DECLARE_COMMAND
(
Begin
);
22
DECLARE_COMMAND
(Commit);
23
DECLARE_COMMAND
(Abort);
24
DECLARE_COMMAND
(Ack);
25
DECLARE_COMMAND
(
Nack
);
26
DECLARE_COMMAND
(
Disconnect
);
27
DECLARE_COMMAND
(Message);
28
DECLARE_COMMAND
(
Receipt
);
29
DECLARE_COMMAND
(
Error
);
30
31
#undef DECLARE_COMMAND
32
33
#endif
EAppleControllerEventType::Disconnect
@ Disconnect
EAppleControllerEventType::Connect
@ Connect
ESourceManagerRenderThreadPhase::Begin
@ Begin
CoreMinimal.h
StaticCastSharedRef
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition
SharedPointer.h:127
ENetworkConnectionStatus::Connected
@ Connected
EBackgroundNSURLCDNInfoResponse::Error
@ Error
EObjectMigrationSide::Send
@ Send
FName
Definition
NameTypes.h:617
Engine
Source
Runtime
Online
Stomp
Private
StompCommand.h
Generated by
1.9.8