UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
StreamMediaSource.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "BaseMediaSource.h"
9
10#include "StreamMediaSource.generated.h"
11
12class UObject;
13
14
15UCLASS(BlueprintType, MinimalAPI)
18{
20
21public:
22
24 UPROPERTY(BlueprintReadWrite, EditAnywhere, Category=Stream, AssetRegistrySearchable)
25 FString StreamUrl;
26
27public:
28
29 //~ UMediaSource interface
30
31 MEDIAASSETS_API virtual FString GetUrl() const override;
32 MEDIAASSETS_API virtual bool Validate() const override;
33
34#if WITH_EDITOR
35 MEDIAASSETS_API virtual void PostEditChangeProperty(FPropertyChangedEvent& PropertyChangedEvent) override;
36#endif
37
38};
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define UCLASS(...)
Definition ObjectMacros.h:776
Definition BaseMediaSource.h:30
Definition Object.h:95
Definition StreamMediaSource.h:18
Definition UnrealType.h:6865