UDocumentation
UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
TextNamespaceFwd.h
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// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "
CoreTypes.h
"
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// USE_STABLE_LOCALIZATION_KEYS controls whether we attempt to keep localization keys stable when editing text properties.
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// This requires WITH_EDITORONLY_DATA, but can also be optionally disabled in editor builds by changing its value to 0.
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#if WITH_EDITORONLY_DATA
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#define USE_STABLE_LOCALIZATION_KEYS (1)
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#else
// WITH_EDITORONLY_DATA
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#define USE_STABLE_LOCALIZATION_KEYS (0)
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#endif
// WITH_EDITORONLY_DATA
CoreTypes.h
Engine
Source
Runtime
Core
Public
Internationalization
TextNamespaceFwd.h
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