UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
TrajectoryTypes.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
7
8#include "TrajectoryTypes.generated.h"
9
10#define UE_API ENGINE_API
11
13
17USTRUCT(BlueprintType, Category="Trajectory")
19{
21
22 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Trajectory")
23 FQuat Facing = FQuat::Identity;
24
25 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Trajectory")
26 FVector Position = FVector::ZeroVector;
27
28 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Trajectory")
29 float TimeInSeconds = 0.f;
30
32 UE_API void SetTransform(const FTransform& Transform);
33 FTransform GetTransform() const { return FTransform(Facing, Position); }
34};
36
45USTRUCT(BlueprintType, Category = "Trajectory")
47{
49
50 // This contains zero or more history samples, a current sample, and zero or more future predicted samples.
51 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Trajectory")
53
54 UE_API FTransformTrajectorySample GetSampleAtTime(float Time, bool bExtrapolate = false) const;
55};
57
61UCLASS(MinimalAPI)
63{
65
66public:
67
68 UFUNCTION(BlueprintCallable, Category = "Animation|Trajectory|Debug", meta = (BlueprintThreadSafe))
69 static ENGINE_API void DebugDrawTrajectory(UPARAM(ref) const FTransformTrajectory& Trajectory, const UWorld* World, const float DebugThickness = 0.f, float HeightOffset = 0.f);
70
71#if ENABLE_ANIM_DEBUG
72 ENGINE_API static void DebugDrawTrajectory(const FTransformTrajectory& Trajectory, FAnimInstanceProxy& AnimInstanceProxy, const float DebugThickness = 0.f, float HeightOffset = 0.f, int MaxHistorySamples = -1, int MaxPredictionSamples = -1);
73 ENGINE_API static void DebugDrawTrajectory(const FTransformTrajectory& Trajectory, const UObject* Owner, const FLogCategoryBase& Category, ELogVerbosity::Type Verbosity, const float DebugThickness = 0.f, float HeightOffset = 0.f);
74#endif
75};
76
77#undef UE_API
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
UE::Math::TTransform< double > FTransform
Definition MathFwd.h:53
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define UPARAM(...)
Definition ObjectMacros.h:748
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define UFUNCTION(...)
Definition ObjectMacros.h:745
#define UCLASS(...)
Definition ObjectMacros.h:776
#define USTRUCT(...)
Definition ObjectMacros.h:746
#define UE_API
Definition TrajectoryTypes.h:10
ENGINE_API FArchive & operator<<(FArchive &Ar, FTransformTrajectorySample &Sample)
Definition TrajectoryTypes.cpp:32
Definition Archive.h:1208
Definition Array.h:670
Definition BlueprintFunctionLibrary.h:16
Definition Object.h:95
Definition TrajectoryTypes.h:63
Definition World.h:918
Type
Definition LogVerbosity.h:17
@ false
Definition radaudio_common.h:23
Definition AnimInstanceProxy.h:144
Definition LogCategory.h:21
Definition TrajectoryTypes.h:19
Definition TrajectoryTypes.h:47