7#include "TypedElementListProxy.generated.h"
16USTRUCT(BlueprintType, DisplayName=
"Typed Element List", meta=(ScriptName=
"TypedElementList"))
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > ConstCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:1910
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define USTRUCT(...)
Definition ObjectMacros.h:746
UE_INTRINSIC_CAST UE_REWRITE constexpr std::remove_reference_t< T > && MoveTemp(T &&Obj) noexcept
Definition UnrealTemplate.h:520
Definition SharedPointer.h:153
Definition TypedElementList.h:62
Definition TypedElementListProxy.h:18
FScriptTypedElementListConstPtr GetElementList() const
Definition TypedElementListProxy.h:39
FScriptTypedElementListPtr GetElementList()
Definition TypedElementListProxy.h:34
FScriptTypedElementListProxy(FScriptTypedElementListRef InElementList)
Definition TypedElementListProxy.h:24
FScriptTypedElementListProxy(FScriptTypedElementListConstRef InElementList)
Definition TypedElementListProxy.h:29
FScriptTypedElementListProxy()=default