UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UVMapSettings.h
Go to the documentation of this file.
1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "CoreMinimal.h"
6#include "Math/Quat.h"
8
9#include "UVMapSettings.generated.h"
10
12USTRUCT(BlueprintType)
14{
16
17
18 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = UVMapSettings)
20
22 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = UVMapSettings)
23 FVector2D UVTile;
24
26 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = GizmoTransform)
28
30 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = GizmoTransform)
32
34 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = GizmoTransform)
36
39 : Size(1.0f)
40 , UVTile(1.0f, 1.0f)
41 , Position(0.0f)
42 , Rotation(0)
43 , Scale(1.0f)
44 {
45 }
46};
47
49{
52
55
58
61
64
67 : Size(1.0f)
68 , UVTile(1.0f, 1.0f)
69 , Position(0.0f)
71 , Scale(1.0f)
72 {
73 }
74
83};
@ ForceInit
Definition CoreMiscDefines.h:155
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define USTRUCT(...)
Definition ObjectMacros.h:746
uint32 Size
Definition VulkanMemory.cpp:4034
Definition UVMapSettings.h:49
FUVMapParameters()
Definition UVMapSettings.h:66
FVector2D UVTile
Definition UVMapSettings.h:54
FVector Size
Definition UVMapSettings.h:51
FVector Position
Definition UVMapSettings.h:57
FUVMapParameters(const FVector &InPosition, const FQuat &InRotation, const FVector &InSize, const FVector &InScale, const FVector2D &InUVTile)
Definition UVMapSettings.h:75
FQuat Rotation
Definition UVMapSettings.h:60
FVector Scale
Definition UVMapSettings.h:63
Definition UVMapSettings.h:14