UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UniversalObjectLocatorStringUtils.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "CoreTypes.h"
7
9{
10
12
13} // namespace UE::UniversalObjectLocator
FPlatformTypes::int32 int32
A 32-bit signed integer.
Definition Platform.h:1125
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
uint32_t uint32
Definition binka_ue_file_header.h:6
Definition AnimInstanceLocatorFragment.cpp:19
bool ParseUnsignedInteger(FStringView InString, uint32 &OutResult, int32 *OutNumCharsParsed)
Definition UniversalObjectLocatorStringUtils.cpp:10