#define NULL
Definition oodle2base.h:134
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
ENGINE_API void DumpObject(const TCHAR *Label, UObject *Object)
Definition UnrealExporter.cpp:1335
ENGINE_API FString DumpObjectToString(UObject *Object)
Definition UnrealExporter.cpp:1342
ENGINE_API FString DumpComponentsToString(UObject *Object)
Definition UnrealExporter.cpp:1322
ENGINE_API void ExportProperties(const class FExportObjectInnerContext *Context, FOutputDevice &Out, UClass *ObjectClass, uint8 *Object, int32 Indent, UClass *DiffClass, uint8 *Diff, UObject *Parent, uint32 PortFlags=0, UObject *ExportRootScope=NULL)
ENGINE_API void DumpComponents(UObject *Object)
Definition UnrealExporter.cpp:1295
Definition UnrealExporter.h:24
virtual ENGINE_API bool IsObjectSelected(const UObject *InObj) const
Definition UnrealExporter.cpp:557
TMap< UObject *, InnerList > ObjectToInnerMapType
Definition UnrealExporter.h:48
TArray< UObject * > InnerList
Definition UnrealExporter.h:47
ENGINE_API void AddObjectToInnerMap(UObject *InObject)
Definition UnrealExporter.cpp:537
const TArray< UObject * > * GetObjectInners(UObject *InObj) const
Definition UnrealExporter.h:60
virtual int32 GetObjectNumber() const
Definition UnrealExporter.h:41
FExportObjectInnerContext(const bool bIgnoredValue)
Definition UnrealExporter.h:38
ObjectToInnerMapType ObjectToInnerMap
Definition UnrealExporter.h:50
ENGINE_API FExportObjectInnerContext()
Definition UnrealExporter.cpp:515
virtual ~FExportObjectInnerContext()=default
Definition OutputDevice.h:133
Definition UnrealString.h.inl:34