11#if !PLATFORM_ENABLE_VECTORINTRINSICS || PLATFORM_ENABLE_VECTORINTRINSICS_NEON
233 return UE4::SSE::TruncToInt32(
F);
238 return UE4::SSE::TruncToInt64(
F);
244 return UE4::SSE::RoundToInt32(
F);
249 return UE4::SSE::RoundToInt64(
F);
255 return UE4::SSE::FloorToInt32(
F);
260 return UE4::SSE::FloorToInt64(
F);
266 return UE4::SSE::CeilToInt32(
F);
271 return UE4::SSE::CeilToInt64(
F);
291 return UE4::SSE::InvSqrt(
F);
297 return UE4::SSE::InvSqrtEst(
F);
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
FIntVector CeilToInt(const FVector &V)
Definition HairStrandsVoxelization.cpp:466
@ One
Definition PropertyPathHelpersTest.h:16
Definition ObjectMacros.h:2385